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Draw Things vs Invoke

Draw Things and Invoke are both Image Generation tools in our directory. This side-by-side comparison covers pricing, editorial scores, supported platforms, key features and open-source status so you can decide which one fits your needs.

Side-by-side comparison

AttributeDraw ThingsInvoke
Product statusStatus not recordedActive
VendorDraw Things, Inc.Invoke
Rating★ 4.6★ 4.6
PricingFreemiumFree
PlatformsiOS, iPadOS, macOSDesktop, Self-host
Key featuresLocal image generation, Infinite canvas, On-device LoRA trainingLayered canvas with in/outpainting, Node-based workflows, Checkpoint and LoRA management
Headquarters——
Launched——
Open sourceNoYes

Key differences

  • Draw Things and Invoke carry the same editorial score (4.6★).
  • Draw Things is Freemium, while Invoke is Free.
  • Invoke is open source (its code is public), while Draw Things is proprietary.
  • Draw Things runs on iOS, iPadOS, macOS; Invoke runs on Desktop, Self-host.

Draw Things and Invoke at a glance

Draw Things

Draw Things, Inc.

Image generation and local LoRA training on iPhone, iPad and Mac, with a free local edition and optional account-based cloud compute.

Rating
4.6★
Pricing
Freemium

Editorial verdict

Consider the local edition for an Apple workflow you can configure. Confirm the chosen model license and whether each task runs locally or in the cloud.

Strengths

  • Free local workflow documented by the vendor
  • Canvas and LoRA training in the same app

Key features

  • Local image generation
  • Infinite canvas
  • On-device LoRA training
  • Optional cloud compute

Best for

  • Local image drafts on compatible Apple devices
  • LoRA experiments using material you are authorized to train on
Read the full Draw Things review →

Invoke

Invoke

A self-hosted image application with a layered canvas, node workflows and model management; the former vendor cloud has closed.

Rating
4.6★
Pricing
Free

Editorial verdict

Evaluate the community self-hosted application; do not buy on the assumption that its former cloud still operates.

Strengths

  • Canvas and reproducible workflows documented
  • Local deployment and model management

Key features

  • Layered canvas with in/outpainting
  • Node-based workflows
  • Checkpoint and LoRA management
  • Self-hosted browser interface

Best for

  • Reviewed layered image editing
  • Reusable self-hosted generation workflows
Read the full Invoke review →

Feature overlap

  • The two tools have no listed features in common — see both feature lists above.
  • Draw Things also lists: Local image generation, Infinite canvas, On-device LoRA training, Optional cloud compute
  • Invoke also lists: Layered canvas with in/outpainting, Node-based workflows, Checkpoint and LoRA management, Self-hosted browser interface

Frequently asked questions

Is Draw Things or Invoke better?

Draw Things and Invoke carry the same editorial score (4.6★), so the better choice depends on your needs — see the feature and platform comparison above.

Which is cheaper, Draw Things or Invoke?

Draw Things is Freemium and Invoke is Free. Check each product page for current plan details.

Are Draw Things and Invoke open source?

Invoke is open source, while Draw Things is proprietary.

What platforms do Draw Things and Invoke support?

Draw Things supports iOS, iPadOS, macOS; Invoke supports Desktop, Self-host.

What are the main features of Draw Things and Invoke?

Draw Things: Local image generation, Infinite canvas, On-device LoRA training, Optional cloud compute. Invoke: Layered canvas with in/outpainting, Node-based workflows, Checkpoint and LoRA management, Self-hosted browser interface.

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